It is self-explaining but It would be great to get a lot of XP for killing a Seeker since they are very difficult kill. (~25 hits)
You can also rebalance it by giving a Sharpness I wooden sword or something else.
It is self-explaining but It would be great to get a lot of XP for killing a Seeker since they are very difficult kill. (~25 hits)
You can also rebalance it by giving a Sharpness I wooden sword or something else.
I think 20 XP would be enough.
I definitely agree that killing seekers should be more rewarding
Are you actually DannyisDahBomb?
No… of course he is xd
He is since it is based off your gamertag
Aldo love this idea since I prefer attacking then then hiding.
Hey there
I don’t think you should get more experience killing seekers as a hider. The game is primarily about hiding from the seekers and not attacking them. The sword is there to be able to defend against the Seeker in order to survive.
hide and seek is way more fun for both teams when hiders are out and about trying to fight the seekers, it’s really boring when in the last 2 minutes of the game there are 5 people practically afk. If there were, say, 50 exp as a reward for killing a seeker, games would be so much more interesting (plus like shxdw said it’s way harder for a hider to kill a seeker than vice versa, since a hider is 3-4 hits)
Hiders already get so much xp
basically you get 1 or more bar xp each time you win the game,
I think seekers are the people who should get more xp for winning.
that’s also a good idea, I feel like both could be implemented.