Evuochpcphchpc

I do agree there needs to be some kind of afk prevention for all games, but I also think it shouldn’t be from the end lobby, and more like murder mystery where if you stand still for a certain amount of time, you get sent to the lobby(I believe that’s how it works). Obviously it would need to be slightly different for fast paced games, though it could be if you don’t move before you get killed you’re sent to the hub too.

The idea for adding the new game selector at the end-game lobby is a good one, but it’s already been suggested here

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