My spin on enchantments is unique, and hasn’t been suggested yet, not a dupe.
The Enchant System
The enchantment table can be found in the middle of middle, however it’s not always accessible.
Similarly to the mystery chest in skywars, the enchantment table would spawn after 3 minutes of the game has passed, and after one use it will despawn before respawning 3 minutes later.
When the enchant table is active you can chuck an item on top, and it will float upwards and come back down after a few seconds with a random enchant.
You can’t enchant items that are already enchanted, similar to vanilla.
In this process a magical sound will be played to every player, informing them a player is enchanting.
For clarity, the enchant table is a 3x3 3d model resembling a vanilla enchant table.
The Enchantments
Sword Enchants
Sharpness
Vampire (Health on kill)
Critical Hit (1 in 7 chance for a critical hit)
Bow Enchants
Recycle (You are given another arrow if your arrow hits someone)
Sniper (Nerf to short range Buff to long range)
Ember Struck (Like the sword in skywars)
Tool Enchants
Efficiency
Armor Enchants (Items enchanted individually)
Protection (Upgraded to prot II if enchanted iron chestplate)
Thorns (like trapper kit in sky wars)
Custom Servers
You can change how long it takes for the enchant table to spawn (or remove it) and set which enchants are enabled.