Idea:
Advanced Custom HUB System with Public Access, Player Roles, and Management Tools.
More information:
Main suggestions:
- Add an option to make the custom HUB public, allowing players to join using a command if the HUB owner enables it in Server Controls;
- Display floating text on spawn with the HUB name and a description written by the owner (editable in Server Controls);
- Allow the HUB owner to fly using vanilla flight mechanics;
- Show the current player count in the HUB to the owner, with an option to control whether itβs visible to other users;
- Add a toggle in Server Controls to disable chat for all HUB visitors;
- Introduce a Player List section in Server Controls that displays all invited users, with nickname colors based on rank. Clicking a player opens a Manage Player [NAME] menu, where they can be removed from the HUB;
- Create a Cosmetics Management section in Server Controls to enable or disable usage of specific cosmetics in the HUB.
Additional suggestion (questionable):
- Add role-based permissions: Owner, Assistant, Standard;
- Owner can assign roles and define permissions (e.g., cosmetic access, inviting players & more);
- Owner and Assistant (if permitted) can invite players and generate/regenerate the HUB code.