CPS Limits & False Bans – A Console Player’s Suggestion

I’m qLionzz, a PS5 player who’s been consistently grinding competitive PvP on controller for years. I don’t use any CPS-boosting software — in fact, console players don’t even have access to that kind of customization. What we do have, though, are aging controllers, worn-out buttons, and hardware that doesn’t always behave the way we expect. And sometimes, that leads to problems that shouldn’t be classified as cheating.

Recently, I was banned for “unfair advantage,” and after digging deeper, I genuinely believe it was a false ban triggered by my controller registering extra clicks. I’ve been jitter clicking at a steady 14 CPS for years with no issue. But with wear on my triangle button, sometimes a second input is unintentionally registered — causing occasional spikes as high as 20 CPS. This isn’t something I’m doing deliberately, but I believe it’s being picked up as suspicious by the system.

This has made me realize a bigger issue that affects more than just me. Many console players are at risk of false bans simply because they can’t control their hardware the way PC users can. There’s no debounce time adjustment, no fine-tuning — it’s just you and your controller. And yet we’re being held to the same standard as players with fully customizable setups.

Most top-tier PvP servers have CPS limits between 18 and 20 to account for jitter, butterfly, and drag clicking — all legit clicking styles that regularly hit those numbers. If the current limit is set lower (which based on community feedback, might be around 15–16), it’s easy to see how legitimate players, especially on console, are being caught in the crossfire.

So here are my suggestions:

1. Raise the CPS cap slightly — ideally to 18 — to reflect realistic, human clicking methods across both controller and mouse.

2. Introduce controller-specific detection and analysis tools, which recognize the limitations and quirks of console gameplay.

3.!Monitor flagged accounts over time to differentiate between consistent exploit patterns and rare hardware-driven spikes.

4. Run a community-wide CPS survey to gather input on clicking styles, devices used, and reasonable CPS expectations.

5. Add an in-game setting or toggle for double-click prevention, especially for controllers — allowing players to protect themselves from hardware-related false positives.

This suggestion isn’t just based on frustration — it’s coming from experience and genuine care for the game and community. False bans discourage legit players and damage trust in the system. If even one of these ideas helps improve that, then it’s worth sharing.

Thanks for taking the time to read this, I hope it sparks some real improvements moving forward.

Maybe time clicks or get a new better controller

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I don’t think they can control that it’s not their fault that people have worn down controllers just get a new controller

I voted but pc hackers mightfind a way to look like theyre on vonsole like emulating it or something or hacking the console to take keyboard and hacked mice

I do think the CPS cap should be raised. I do understand this suggestion is for console players, but addition clicks getting registered through faulty hardware is by no means unheard of in the keyboard and mouse side of Minecraft PVP.

Another reason to raise CPS cap is: I personally butterfly on a mouse with a 10 ms debounce time, which is what the Hive rules request, but still I can easily get high CPS, and I don’t want to learn a new clicking method.

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Yes this is mostly console/controller based, and I do agree hardware is an issue, but your average persons would not buy a new controller just because their button bounces a few more times than usual, and everything else is perfectly working.

But besides that factor, overall CPS limit should still increase, people can consistently butterfly 18, we have plenty of drag clickers, it’s not a disadvantage just because you can’t click ultra high, nor will people who can change their gameplay or method just to bypass being kicked.

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You could just get a new controller, try fixing it or click slower. If you get a false ban you can always appeal it!

CPS Limits are unappealable, and also we have KBM players hitting 16-20 cps with software to prevent breaching limits too.. If a console/controller player has just a few more cps advantage it shouldn’t be banable just because hive has a lower cps limit than any other server.

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Hey @qLionzz ! Welcome to the forums! :beedance:
I believe the CPS limit is 20. Splodg3r said it before in an old post.

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Thank You @Zube3232 ! That limit may have changed throughout time or was lowered in most gamemodes, the only gamemode that seems to allow 20 is Treasure Wars.

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Hmm… alright
Lemme go digging through some old posts and see if I can find it.
(Or we can ask him directly)

There actually isn’t a specific cap on CPS but you may be kicked for reaching an excessively high click speed consistently, in line with our rules regarding client/input device modifications.

With this said, we do not disclose specific information about our anti-cheat systems to maintain their integrity.

You should not be kicked if you are using a legitimate clicking method. If you find that you are repeatedly getting kicked, consider taking steps to lower your click speed.

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