Coins can buy xp boosters ( In maps )

idea:

Okay so , in each map you spend coins you have collected to either A: as innocent or sheriff you get more xp for shooting the murder after buying or B: as murder after you buy it you can get more xp for the next kill but only one kill before having to reactivate

More information:

It should still coast alot of coins I’d say around 20+ coins and is because late game we get alot of unused coins

2 Likes

Feels unnecessary. This would take some time to implement, but won’t add that much to the game

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Yeah if you didn’t know what XP was (newer players) you wouldn’t know what it did.

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Welcome to the forums! I understand the idea, but you could just save 200 qp, and get a booster to use for an hour throughout every single round you play. An xp booster from quest store would do significantly more than a single one time boost for 20 coins in one game.

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Good idea but I think hive won’t add it

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Maybe so , but for lower levels trying to prestige they may need something like this without having to do challenges for other games or relying on boosters

But it takes forever to save qp exspeshily if you’re sticking to one game, and boosters only last an hour where as my idea can be in each game , plus it uses end game coins nobody knows what to really do with on a few maps x

I feel like the hive should explain it at the start of game or in the mm Hub , is more of an idea for people wanting to prestige I also feel like they should explain alot more stuff such as traps or apples instead of everyone having to guess I’m it seems a lot but every little helps with xp?. just my opinion

Well, having a login streak alone can give you a 10% xp boost. Not to mention ranks, etc. (Which are not hourly boosts.)

Many that I know that are trying to prestige or level up quickly tend to go the booster route. Coins themselves provide xp, what is the point of spending them on xp if they give xp themselves? Playing for an hour or two with efficiency can certainly help you achieve a level a day (if you are at a higher level). And murderer eliminations + innocent kills provide xp as well… same with surviving longer in a round.

While this could be a possible idea, not many players would actually know it exists if it was added. Not even the possibility to gain a bow after collecting 10 coins is stated in the game, you have to collect them yourself to figure it out :’>

Overall, prestige takes effort, it’s not likely that Hive will try to make it easier. It’s meant to be a difficult task, and show that the player is determined. Sorry for the essay lol :>

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Is okay , thanks for the essay lol , I do agree but with so many people already prestige and them thinking about adding more prestiges , … maybe we kinda need this also I get how new players wouldn’t know what the macanic (-sorry for the spelling) dose maybe there should be something to explain either in the mm Hub or before a game starts , and yes boosters are grate but if your sticking to one game aka mm you can’t rely on qp all the time , also not relying on tokens to buy boosters, and the extra xp would stack on even if you have the coin to xp system active for a short while, but I respect your opinion

That is true. As someone who is aiming to prestige, I would appreciate as much xp as possible… but it does make collecting xp easier, which makes the challenge of it less hard. I can see how some would like this feature and how some would not. But Hive did promise an MM update (someday :’>), so perhaps new xp mechanics may be added in that. Supposedly, we will get the update in early 2026, as it was pushed further out this year.

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I’m getting close to prestiging in MM and it hasn’t been all to hard. Just play for like an hour a day and you’ll get there in a month or two.

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