Adding an item allowing good players to prevent fall damage would be a relatively small but good feature. The item could be water buckets, ladders, slime blocks, hay bails, or cobwebs. Fall damage can be a really annoying part of the game with only one way to counter it: feather falling boots, but these take away from the protection of the armor and don’t actually prevent that much fall damage; overall they just aren’t worth actually using. So instead of gold boots what if Hive added an item to stop fall damage. This would give an incentive to play more and require skill to do.
Water buckets: I think this is a pretty good option, and the water mlg is a very well-known and classic clutch, but water bucket mlgs are too easy, and it would be annoying if someone spammed water buckets all over the map.
Slime blocks: this is an interesting option; this would allow you to clutch on the sides of blocks and walls, but again this is probably too easy.
Cobwebs: This is a fairly easy clutch like the two above, but it also would be annoying if you’re chasing a runner who spams them.
Hay bails: I think this would be a good option because it’s pretty easy to do, but also you still take 10% of fall damage, which might be a good compromise if anyone is reluctant to add an item to completely remove fall damage.
This leads me to my favorite: ladders. Ladders would be very useful when climbing up towers and walls, and to clutch with them would actually require more skill than any of the other options. Ladders would also be great for clutching on the sides of base without taking fall damage. I don’t know about you, but I have hit a nice clutch on the edge only to die from fall damage, or be so low I wouldn’t be able to continue to fight and get their bed.
The price could be something like a diamond for one of these items. Does anyone have suggestions or favorites out of these items?