Chaos would be a limited time game mode (LTM).
[details=“How does it play?”]
Chaos is a free for all with 16 players. Players will start off on a platform high above the ground. This platform exists for 30 seconds and pvp is disabled on it. Players can glide down from it into any part of the expansive map. If a player is gliding down they can be shot down. This would cause them to take fall damage that could kill them. The aim is to become the last player standing. However, players have three lives so players can get tons of kills without feeling the pressure to win. The weapons on the map are straight up chaotic meaning there shall not be a dull moment. Barrels would have random loot to prevent piling into one area. The time limit would be 15 minutes.
Weapons
Air strike- This would be a rarer weapon with only 2 per round. It would allow the player to target a location. For said player a red circle would show around it with a seven block diameter. 1 second after selection a cluster of harming potions that do 5 hearts of damage rain down in that area. This item runs out after one use.
Rocket Launcher- This would be a cross bow that fires firework rockets. Firework rockets can be found around the map to reload this weapon. This weapon would be common.
Knockback sword- Does 4 hearts of damage and knocks players back 5 blocks. This weapon is common.
Utilities
Iron armor- This is just like normal iron armor and is common.
Deploy wall- Lets you place down 5x5 brick walls. These can be stacked in the inventory. Common. it does not have durability.
Deflector- This can be stacked. It does not have durability. It knocks every player in a five block radius back 4 blocks and forces arrows to go flying.
Maps
Gold mine- This map would have 4 mountains around the center connected by thin bridges… It would all be very old west themed with orange rock and spruce buildings.
Urban- This map would have very few open spaces. There would be multiple towers around the map. In the center would be a fountain with benches around it.
Woodland- This would be a thick of trees with huts, tree houses and holes between hills.
Map features
Bounce pads- Just like the survival game bounce pads. They can make you go up or forwards.
Teleporters- Just Like the survival games ones
Shark trap- These places would let players summon evoker sharks out of the ground like in death run
Cosmetics
Crocodile glider- This would be a glider with a crocodile face on it
‘The Darkness’ glider- This would be a black glider with red eyes on it
It does sound similar to Survival games though there are difference with the gear and certain mechanics. If you have any please give glider ideas.