exactly! it makes it a bit different from the actual game, thats the good thing of Hive
um, do you not realise that the biggest, major reason as to why block drop is so inactive and people find it so boring and repetitive is because of the time removal of the blocks to fall in block drop?
Then add a gamemode or something, don’t fundamentally change the base game
Since you mention it, today while playing MM, I noticed how ephemeral the games in this game mode are sometimes. I think that’s what I like about MM. And in The Hive’s TNT run it is different. But I think it’s done that way on purpose.
Let me explain my point: TNT run is a game designed for PC/console players, however when mobile device players appeared, I think that The Hive modified the original programming to be able to group both sides in the same room (PC/console and mobile devices).
As we know, PC/console players have better control than mobile players, so The Hive programers made that slowdown so that the latter could play competitively against the former. However, I still think TNT run should be added.
At least, I propose it in the following way:
Let maintain the existence of Block drop, but when entering the lobby, there are 2 options
-Block Drop Classic (which would be TNT run)
-Current Block Drop (The Hive version)
So, when a player enters the Block Drop lobby, they will encounter two statues. One will say over his head:
Block Drop “Classic” (TNT Run)
and the other will say:
“Block Drop”
Thus, the player who wants to play the current mode will be paired with other players who have also selected that game mode. And whoever wants to play the original “classic” mode will be matched with other players who have also selected that game mode.
But like I say, one game mode is made for PC/console players, while another was nerfed for the sake of the plot to help mobile devices.
Did you really read everything? Well, I congratulate you, thank you very much for your attention.
Sadly making a second gamemode for it would probably cause more troubles than it’d solve. I would like to assume the players coming from tnt run wouldn’t warrant enough players for a second gamemode on a dead game. I’m not sure exactly, but tnt run isn’t that popular of a game. Is it well known, yes, but doesn’t mean it’s that popular.
My solution is just to rename the gamemode and leave everything the same besides changing the first floor of each map to be tnt. so it’s not confusing to new players.
If you gave me the choice between replacing the current modality, or adding the original modality and having both coexist…
…I would choose the coexistence of both game modes, for the benefit of both sides (PE and PC/console).
And if you allow me to add something else to this civilized discussion, I have personally played DeathRun on mobile device and PC, and I have noticed that there is a lot of difference in gameplay. It’s more fun to play on PC than on mobile device. And the same could be happening with Block Drop, but conversely, it is fun for those on mobile devices, but it might not be so much for those on PC/console due to the detail of the slight slowness of the breaking of the blocks.
Hence I agree that TNT Run be added. But as I said, without Block Drop disappearing, for the well-being of mobile device players.
I don’t think you’re understanding that this topic is about keeping blockdrop from being removed completely. Adding a second mode that may bring in 50 more players would kill it even more. Ideally yes, having both would be for the best, but we can’t have that. I would love to have both.
The Hive sees the issues with having too many variants of gamemodes, which is why trios have been removed from skywars and bedwars. It splits the playerbase up too much where queues are longer than anyone wants. This wouldn’t be any different sadly.
It’s not that I’m confused. When a user publishes their suggestion, other users can suggest more additional or alternative ideas to the person who created the post in order to contribute and enrich the idea. Still others can heart the alternative suggestion to let the original poster know that they like the alternative idea. It will be the publisher’s decision whether to accept or reject your opinion. This is known as the exchange of ideas. I myself have allowed other users in my own suggestions to express any changes and additional ideas they would like me to add to my original idea.
Getting back to the topic, I have nothing more to add. That’s all.
Yes, that’s how that works. The only problem I have with your additional suggestion is that it doesn’t align with the reason this topic was made in the first place. Usually when they got different reasoning/problems they become separate posts. To clarify, I’m not saying you need to make your own post regarding your suggestion, or should do that in the future on other topics, but I’m saying is you should try to keep the reasoning behind the suggestion the same as the original post. This would help remove and prevent confusion that may come from talking about two separate issues on the same post that don’t connect.
Are two completely different things, but isn’t exactly off topic.
BD is still gonna be vaulted no matter what. It has not a good playercount.
As long as I don’t get off topic, I can say whatever I want, friend. You are exaggerating. And I’ll tell you this just once: don’t bring it up again, please, because then we’ll both be getting off topic. And if you have something to tell me, I invite you to talk about it privately, please. I’m not angry.
I think the biggest reason people don’t like it is because its STALE. Nothing changes from match to match and I don’t think people care about that block thing much.
Every game is basically the same and every other server and their mom has a version of it. THAT’S why people don’t play it.
LOL AJ
Anyways, as I told @CCMWARDEN , games are normally chill, gamemodes where you can progress in your gear-other stuff or race to win (bridge). TNTrun isn’t the Hive’s style of games. Your welcome ^_^
Here’s the link to my other post: Why you should add sumo - #2 by RekAxolotl75
There is LITERALLY ZERO reason that they can’t coexist. All the benefits of bw would come to hive and tw could do its own thing. Making it only q-able by command would also help out so that it didn’t even take up space in the hub. Like a little secret for og players.
back on topic plz.
You are forgetting why Bedwars was added
BW was introduced as an alternative to TW, not as an additional game mode. As it’s currently popular, even if they add q-able command not many players would join the game. Players who prefer the original game can still access TW via custom servers. and TW remained playable through custom servers because of the players demand so there you have it.
longer que times
After bw season 2 comes out, I hope updates will be more focused toward the arcade games, i hope they get more appreciation
Incorrect. BW was supposedly removed because of confusion for non english speakers over the name and because more people would check it out than they would TW seasons.
Personally I do not buy this logic because changing the name and throwing out tw seasons would work just as well. I cant be sure of their exact reasons but I highly suspect the community didn’t get the full story.
You’re also introducing red herrings. I know its playable in cs, but I miss leveling up and parties. TW SUPPOSEDLY remained available through cs because of demand. They might be saying that just to make them look good, although that part is probably true.
I’m NOT forgetting why BW was added. I just think their logic is highly flawed. It was meant to REPLACE tw, but they can easily just add it back. If they’re apparently different enough to be different games, they’re different enough to be different LIVE games.
Now PLEASE get back on topic.
Not to be rude but this doesn’t really make sense. While it’s true that many games on the Hive share similar core mechanics (like running or collecting objectives), I don’t think that’s the main reason why games like Block Drop face difficulties with high player counts. Each game has its own set of differences and challenges that affect its popularity, For Block Drop, the issue isn’t about the gameplay being repetitive; it’s about the mechanics—specifically, the slow block removal. This makes the game long and often less exciting, as players are waiting too long for things to happen. A lot of players prefer more dynamic games where there’s constant action which is why games like Murder Mystery, SkyWars, BedWars and other games tend to have much higher engagement
The part I don’t understand is why you think Hivers actually care about the blocks being a second faster.
BlockDrop games are much shorter than some SkyWars and BedWars games, and although Murder Mystery is shorter than block drop I think NOBODY CARES. Simply put, I highly doubt this would change anything as it is so minor. Perhaps for a few weeks as players jumped on the new game, but then it would kind of…die out.
I once again state my argument that the reason people don’t play Block Drop is because it is very hard to make TNT run different, and so it’s basically the same as other server’s version. Also, any game like this can get stale and repetitive. No matter how fast the blocks fall, its the ‘run over the falling blocks’ game.
No matter what, people like what they like, and this would be such a small change that I doubt it would affect a single thing.