Capture The Flag can lead to 2vs1 - part 3

Continuing the discussion from Capture The Flag can lead to 2vs1 - part 2:

Everything is said in this post, just reposting it here to follow Splodger request.

I’ll help copy/paste here for convenience :

Part 1

[MystLgnd]

Affected Service (Game name, hub, or global):
Capture The Flag - Duo

What is the bug?
Sometimes match can begins with 2vs1, it should be avoided to prevent unfairness at least at the beginning of game.

Device(s) & Version
Windows 11


[EhamFTL] Hive QA Engineer

Hey there :wave:

Thank you for taking the time to report this issue. It can only happen if the server is started manually, a player leaves the game as it starts, or if you are in a custom server. It’s not a bug as it pertains to some factors we can’t control.

Stay safe and well



Part 2

[MystLgnd]

Continuing the discussion from Bug or suggestion ? - Capture The Flag can lead to 2vs1 :

It’s the “a player leaves the game as it starts” that bothers me. If there is enough players in other games, it will say “Game start in x seconds”, but if the amount of players get too low, this timer will stop. In Capture The Flag Duo, it’s not the case.

We just witnessed a situation where we entered a waiting room, “game starting in 20 seconds”, there were literally only us two :confused: Something should really be done to prevent not-2vs2 situations happening.


[Splodg3r] Hive Community Manager

Hey there,

Thank you for sharing your concerns.

You are welcome to submit a suggestion over in the Capture The Flag section.

Please follow the format in the thread linked below: