Add Allays

Allays are pretty cool, and here’s how i’d like to see them implemented into treasure wars.

Idea
Add allays to treasure wars.
They can go around collecting diamonds or emeralds depending in which type of allay it is.


Summoning/Buying

You can buy allays from your shopkeeper and your shopkeeper only, and you can only buy one if your team doesn’t already have one collecting resources.

When bought the allay will be summoned next to the player and begin going to the nearest diamond/emerald.

Emerald allays would cost 4 emeralds and diamond allays would cost 3 diamonds
(subject to change)


More Details

Allays would have a nametag above them signalling whoms allay it is.

Allays can be slain, dropping all their collected resources to the player who killed it.

Teams can see how much health the allay has, and how many diamonds/emeralds it has collected.

Teams can interact with the allay to collects all it’s resources, and it will despawn.

that would ruin teasure wars

1 Like

explain to me why

What? This is a completely useless feature and treasure wars would be ruined. It encourages farming.

2 Likes

I also agree that this idea is somewhat unfair and totally useless because imagine if you need to get emeralds or diamonds but can’t afford an allay but the other team has one and their allay has collected the diamonds or emeralds.

1 Like

Kill the allay, they have to come out of their base to collect the allays resources

1 Like

What if the allay has alrrady delivered the stuff back to the player it came from?

1 Like

The allay never delivers the stuff back to the owner, the owner has to go to the allay, collect the resources and the allay will despawn.
If the team lets the allay collects ems the whole game, they still have to come out of their base to collect the stuff.

And of course the longer the allay is around, the more benefit enemys will have if they kill the allay. I think its pretty balanced.

This would be stupidly underpowered .

Say I spend 4ems buying an emerald allay, and it goes to mid to collect ems.

If it stays at mid, collects 12 emeralds say, then you have to go to mid collect the ems. Instead of buying the allay you could have just gone to mid and collected them from each gen, and have 4 spare emeralds.

It’s just as easy for the enemy team to collect the kill the allay as it is to just pick up the ems from each gen, with the exact same result.

It’s not just underpowered it’s literally useless

4 Likes

A regular allay would be cool, you could give it a sword so when you are at someone’s base while killing them the allay picks up their dropped sword and brings it to. I know it takes 2 seconds to go and pick it up yourself, but still will be handy if they had other swords around their base.

This should only be for Treasure Wars Mega

1 Like

No, definitely should be in every gamemode of TW if it does happen.

It wouldn’t make sense in solos since those are quick and there’s no point

Solos/duos are slower than trios/squads. Even if the games are typically fast, they can still be slow sometimes, meaning that it should still be in there even if its barely used. Also a point of it could be when you are in someone’s base and you just killed them, they will go get gold to get a weapon to try to kill you. With the allay you could make it go pick up their gold so when they respawn they can’t buy stuff until they kill it.