Just Build - A New Useful Command: /floor pattern

Remember how there is a /floor command in Just Build? Well what if we can have patterns?

There will 6 types of Patterns

(I don’t know if the position of the emojis will look different to other devices)

(1 Tile Emoji = 1 Block)

  • Chess (/floor pattern chess)
    :black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square:
    :white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square:

  • Chess2 (/floor pattern chess2)
    :black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
    :black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square:

  • StripesNS (North-South) (/floor pattern stripesns)
    :black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square:
    :black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::white_large_square:

  • StripesEW (East-West) (/floor pattern stripesew)
    :black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:
    :white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square:

  • Target Block (/floor pattern target)

:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:
:black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::white_large_square::black_large_square::black_large_square::white_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::white_large_square::black_large_square:
:black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square:
:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:

  • Target Block2 (/floor pattern target2)

:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::white_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:
:black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square::black_large_square:

How Can you set the Block?

  • /block1 (hold the block/item)
  • /block 2 (hold the block/item)

More Info

When you do “/floor pattern [Type of Pattern]” the floor will become black and white powdered concrete.


  • /block1 (hold the block/item)
    The Black Concrete Powder will change into the block you’re holding

  • /block2 (hold the block/item)
    The White Concrete Powder will change into the block you’re holding

11 Likes

honestly, this is a really good concept, but i feel like its a bit too complex for newer players, maybe when you do /floor pattern it brings up a menu, u select the pattern you want, and then another menu will pop up and you select your blocks there. my opinion only

15 Likes

Aside from my opinions on this suggestion,

I don’t think every feature should be new player friendly. Imo I think a feature like this would probably only be used by ‘experienced’ JB players anyway

6 Likes

Well yes, it’s a little bit too complex for new players, but just like what @AlphaDivided said, not all features need to be New-Player Friendly. But still your suggestion of when you’re doing “/floor” there will be a menu that will show in your screen is a very helpful and useful one.

5 Likes

already at 22 votes on it’s second day that’s just Amazing

2 Likes

Thank you guys for 20+ votes! :grinning:

5 Likes

Hey there :wave:
WOW !! This idea is super amazing! You have my vote! That’s all I’m going to say for this!
Have a Beetastic day/evening!

2 Likes

Only 4 days and it already has 28 votes! Didn’t expect that to happen.

And you could add another one to randomly spread out the blocks for the floor
For example if i want to make the floor stone i could instead give it more texture by randomy asigning two or even three blocks as the floor such as stone andesite and gravel

2 Likes

Bump, so that new forumers can see this. :beedance:

1 Like

Bump again, so new forumers can see this.

1 Like

I am a new-ish forumer and finally saw this so ty for bump. Maybe they could add a spiral pattern too! :smile:

3 Likes

44 votes now jeez

2 Likes

I’m a switch player so it would literally take me a full minute to make a pattern compared to like the normal 15 secs so it would add disparity between consoles who are slow at chatting and other methods that aren’t.

4 Likes

But /floor already has that problem. It wouldn’t be adding a new problem it would just be a bit longer than the current one. I do agree though, this would be a problem. Maybe there could be a pop-up menu. I saw this idea in an earlier reply, but it makes sense.

2 Likes

(TL;DWTR, you’re wrong, but also right since I kind of ignored half your post typing this but it’s too late to go back now isn’t it.)

Well no, it would be exponentially worse, /floor takes about 15 seconds on console, less if your a relatively fast typer, while on pc and mobile it takes about 2-5, and it can be expected that every letter takes about the same length to type.

This is different to consoles, where every some letters will take much longer to travel to then others. For example, a word like skepticism will take way longer to type on a console than other 10 letter words, with that difference being several seconds long, while on pc/mobile it takes the same length as most other 10 second words.

This means that every extra letter makes the time taken to type the command significantly higher than on pc.

So yes, while it might only be a 5 second difference in typing /floor on pc and console, typing a command such as the one in the post shown above would take upwards of 45 seconds longer.

And thus I conclude my college thesis.

6 Likes

I think this would only work if there was a pop up menu in the first place and I agree with the reply below me (or above me idk) when they say that typing that out is a pain. Im pretty fast at typing on that but it does solidify my point of “ive just set up my pattern but now ive got 60secs left”

3 Likes

It’s been 4 months. Bump.

2 Likes

Wow this brings back memories of when I first joined

Still think it’s a good idea but still needs tweaks bc of previous statements

3 Likes

Wow, this is wholesome, this can be easily used on builds

3 Likes