Useless Trap on DR (Cave)

Affected Service (Game name, hub or global):
What was affected : DeathRun, Cave Map

What is the bug?
Explanation of the bug :
A Fire Oven Trap is useless on Cave Map (DeathRun), if a Death activate it and players are in the trap, they are killed but they have the time to go to the next checkpoint before burning. (They are only killed after crossing the checkpoint)

Screenshots and/or video:
Screenshots of the bug, if it applies :
If you don’t know which trap am I talking about, here is an image :

Here the Death activated the trap while runners were crossing it, they were burning but they burned after that they crossed the checkpoint, so they respawned at the next checkpoint.

How to solve it ?
Solution :
Put the trap at another place or make that fire burn players instantly or very quick (If it’s too long, the players would cross the checkpoint before burning). Or you can also change this trap to another one (Not recommended)

2 Likes

Hey,

Thank you for reporting this issue! I have logged it an it will be looked into soon.

2 Likes

This issue has now been fixed :slight_smile: