treasures should explode on impact (broken)
[treasures should explode on impact (broken) blowing up the opposing team dealing some amount of knockback and damage!]
no more info to provide its just a qol update
treasures should explode on impact (broken)
[treasures should explode on impact (broken) blowing up the opposing team dealing some amount of knockback and damage!]
no more info to provide its just a qol update
makes life worse
it’d just be annoying. plus the person who’s treasure you broke is alr at a disadvantage so screwing them over even more would just not be fun.
still annoying. unneeded by far
No, this would be pretty annoying
true im now seeing it, but when the treasure is broken it deals knockback to the person thats broke the treasure not the team that had the treasure
how, if you invision it only dealing knockback giving the team time to buy a sword,blocks etc…
could you possibly expand more on the idea of why this might be necessary
sorry abt that heres why, if you invision it only dealing knockback giving the team time to buy a sword,blocks etc…
btw, this isnt a QOL suggestion lol
and no,
this ruins the whole point of your treasure being destroyed.