This affects the game Just Build.
While in a match, you are able to leave the room and get a glimpse of the surroundings. Normally, this would be a minor bug, but I have discovered that right before voting starts, the borders that set you back into the build room no longer apply, allowing you to peek at other’s builds.
While I play on the Hive’s North America region, I get the feeling that the region or subcategory does not affect this scenario.
Device(s) & Version
I am using version v1.20.12 of Minecraft on Windows 10, but I am also sure that this issue is apparent on any device.
Screenshots and/or video:
Thank you for taking the time to report this issue. We are unable to see exactly how you are doing this since the access to your slide is set to private
Sorry lol. I’m going to try something else. Let’s see how this works.
I have a video!
Just Build Room is Exitable - SuchabunYT - YouTube
I hope this information is useful to you!
We ask that you only reply to bug report discussion threads if you have relevant information to share. Although we really appreciate your enthusiasm, speculation sadly isn’t helpful
I believed that I fixed the video not working. Try again please!
Ello, I’d like to try to provide more information for this bug.
Normally if you were to break out of the arena, there will be a border teleporting you back to your arena, not letting you peek at other players builds and such.
Although if you were to do this before the game starts on the other hand, you won’t be kicked back to your arena as you do normally during the game.
If you get a spot in another players arena and stand still, it won’t kick you back, allowing you to watch them build. But if you were to move off the block, you will be teleported back.
The fix would be to have a constant check to see if the player is in their arena or not. As of the right now, it detects if you’re out of your play-zone when your block position updates, but this feature isn’t enabled before the game starts (or rather during the voting phase).
I really hope this helps!
Thank you for providing the the video. We’ve already got this issue logged, and we hope for it to be fixed in the future