# Soul Campfire: speed boost

**URL:** <https://forum.playhive.com/t/soul-campfire-speed-boost/106923>\
**Category:** Survival Games\
**Created:** [November 10, 2026, 3:14am UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923 "2026-11-10T03:14:05Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![TheKiwiMango5](https://forum.playhive.com/user_avatar/forum.playhive.com/thekiwimango5/32/66032_2.png) [@TheKiwiMango5](https://forum.playhive.com/u/TheKiwiMango5)\
**Post date:** [November 10, 2026, 3:14am UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923/1 "2026-11-10T03:14:05Z")

</div>

I’m suggesting a vanilla item with custom functionality be added to SG

_Soul Campfire_

The cousin of the Campfire, this item gives speed (1-2) to all players in its radius. Because the speed boost is very significant in melee PVP, I suggest the the campfire expires after a pretty short duration like five seconds. This reduces the efficacy of camping.

* * *

It has many potential uses such as:

1. Place next to oneself for wide speed boost for fast strafes when fighting at a distance to better avoid enemy projectiles.
2. Placing between yourself and opponent; using the speed boost to close the distance and engage them in melee PVP.
3. Placing behind/opposite to yourself and opponent such that you are on the outer edge of the zone. This gives you a momentum boost during the first few hits of the fight but prevents them from getting the same boost.

* * *

It can be countered similarly to the regular campfire by throwing a boombox to displace the enemy off the zone. Ideal boxes would be the regular boombox, blindness, fire, or my suggested _Smoke Boombox._

Another form of counterplay is to simply wait out the speed boost, as Unlike the heal, you don’t get punished in a fight for letting them sit in the campfire’s range. Unless they use both at the same time… strategic depth 😉

I don’t think the effects of the Soul CFs should stack with each other, especially if each one gives a SPEED 2 effect.

Finally,

They should also be fairly rare. ~For each regular CF that already populates the total loot table of a given game, 0.5 Soul CFs should generate in that game. It’s more a of niche item, and should NOT replace current campfires.

---

<div class="post-metadata">

**Author:** ![glitteryshine](https://forum.playhive.com/user_avatar/forum.playhive.com/glitteryshine/32/91369_2.png) [@glitteryshine](https://forum.playhive.com/u/glitteryshine)\
**Post date:** [November 10, 2026, 11:21am UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923/2 "2026-11-10T11:21:44Z")

</div>

i like da idea of a soul campfire but wat if it could just simply be a reverse of da regular campfire

maybe make it deal dmg to enemies if they get close and also pull them closer (cuz itd be funi and also itd be like sucking their soul out)

i dont think speed boost would do much cuz ppl will just avoid it and itll be wasted without u getting any benefit like regular campfire (if enemy runs away u can still heal but for soul campfire if enemy runs then u dont get anything in return) however with dis u will benefit by enemy getting pulled and dmged even if they try to run

---

<div class="post-metadata">

**Author:** ![AnAbsurdName](https://forum.playhive.com/user_avatar/forum.playhive.com/anabsurdname/32/57771_2.png) [@AnAbsurdName](https://forum.playhive.com/u/AnAbsurdName)\
**Post date:** [November 11, 2026, 1:12am UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923/3 "2026-11-11T01:12:47Z")

</div>

I love literally everything about this idea. voted!

---

<div class="post-metadata">

**Author:** ![TheKiwiMango5](https://forum.playhive.com/user_avatar/forum.playhive.com/thekiwimango5/32/66032_2.png) [@TheKiwiMango5](https://forum.playhive.com/u/TheKiwiMango5)\
**Post date:** [November 11, 2026, 7:29pm UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923/4 "2026-11-11T19:29:10Z")

</div>

Yeah so that was an alternative I thought of, however I feel like an area damage like that is pretty much what boomboxes do. It’s especially similar to my idea for the poison boombox rework.

You bring up a good point about the speed not being particularly useful. And truthfully, this item has kind of a niche use case. As I mentioned in the post, it will help players dodge ranged attacks at a distance and close the gap which I think is helpful. It’s not really meant to give a huge advantage in a melee fight.

Also, keep in mind that the regular campfire isn’t meant to give a huge advantage while your directly fighting someone close up. The main point if it is to heal while you are at a distance. The soul campfire mirrors that principle by letting people gain situational advantages not just strait up boosting them during a fight.

---

<div class="post-metadata">

**Author:** ![TheKiwiMango5](https://forum.playhive.com/user_avatar/forum.playhive.com/thekiwimango5/32/66032_2.png) [@TheKiwiMango5](https://forum.playhive.com/u/TheKiwiMango5)\
**Post date:** [November 11, 2026, 7:30pm UTC](https://forum.playhive.com/t/soul-campfire-speed-boost/106923/5 "2026-11-11T19:30:45Z")

</div>

Thank you I’m glad you love it!

This was the last of my SG update ideas, I didn’t expect it to be my most popular one at all.
