Capture The Flag could use a couple of improvements that can make the game not only less annoying but more enjoyable for the average player,
-Make arrow’s and TNT more expensive, especially arrows.
No one likes fighting against a player that only knows how to bow spam it get’s more frustrating knowing that they can just buy another stack of arrows with 100 gold which one flag capture can award you.
-SBMM, I would think it’s not fun to play as a casual player just trying to have fun against a team of leaderboard/sweaty players
-“Fix” TNT Damage + Damage Radius
TNT takes too much damage from you from so far which could be really annoying for people who get spammed with TNT and just have no chance of fighting, it gets especially frustrating when you run away as it get’s placed you still take 4-6 hearts of damage, either make the TNT more expensive or make it take away less damage.
-Fix Spawn Killing
Now I know there was a fix to prevent this, but it honestly doesn’t work. Sure the players getting spawn killed do more damage but it doesn’t matter since the person breaking the rules gains most of their health back and all they need is a single kill against a player with chain which is most likely to happen. Either make the rule breakers earn no health back upon kill while spawn killing or make them earn no coins while gaining these kills
Hope this feedback/suggestion gets put into consideration.