# Difficulty nerf in volcano

**URL:** <https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912>\
**Category:** Parkour Worlds\
**Created:** [June 18, 2024, 3:24pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912 "2024-06-18T15:24:15Z")\
**Posts on this page:** 10\
**Page:** 1

<div class="post-metadata">

**Author:** ![boltmage40](https://forum.playhive.com/letter_avatar_proxy/v4/letter/b/97f17d/32.png) [@boltmage40](https://forum.playhive.com/u/boltmage40)\
**Post date:** [June 18, 2024, 3:24pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/1 "2024-06-18T15:24:15Z")

</div>

Hello! I am greatly enjoying the new parkour worlds game, it is a lot of fun! However, the volcano world I think is extremely difficult and unfair at times, especially for being only the fourth world in the game. Specifically the dungeon dash and dragon’s dare levels—I think the running and jumping section of the dragon level is not very well communicated and would be very challenging for new players. As well as the dungeon dash level, even the second checkpoint is very challenging to get, because of the high and 4 block jumps, combined with the lava. I understand that the difficulty needs to increase between each world, but i feel like this was a drastic change that I feel like many other players I saw had trouble in.  
Is there any way this world difficulty could be nerfed a bit? Or a way to activate an easy mode or skip a checkpoint if the player is not doing well?  
Also, sorry for the bad English, it is not my first language.  
Thank you so much!

---

<div class="post-metadata">

**Author:** ![DuncanDont](https://forum.playhive.com/user_avatar/forum.playhive.com/duncandont/32/82505_2.png) [@DuncanDont](https://forum.playhive.com/u/DuncanDont)\
**Post date:** [June 18, 2024, 3:52pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/2 "2024-06-18T15:52:36Z")

</div>

Perhaps instead of nerfing Volcano, just add another area between City and Volcano that bridges the jump in difficulty.

---

<div class="post-metadata">

**Author:** ![SmileyOnSpot](https://forum.playhive.com/user_avatar/forum.playhive.com/smileyonspot/32/91962_2.png) [@SmileyOnSpot](https://forum.playhive.com/u/SmileyOnSpot)\
**Post date:** [June 18, 2024, 5:03pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/3 "2024-06-18T17:03:44Z")

</div>

It’s not meant to be easily completable. I think you should just be expecting more of a challenge, as it seems like you want the parkour to be easy.

---

<div class="post-metadata">

**Author:** ![boltmage40](https://forum.playhive.com/letter_avatar_proxy/v4/letter/b/97f17d/32.png) [@boltmage40](https://forum.playhive.com/u/boltmage40)\
**Post date:** [June 19, 2024, 12:22pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/4 "2024-06-19T12:22:05Z")

</div>

Hello, thanks for your replies!  
I understand that the difficulty needs to increase between each world. However, if this game is going to have progressive difficulty scaling after each world, then I feel like later worlds would be impossible. I don’t want the later parkour to be easy at all, I love challenges and difficulty in games—I just feel like for being the fourth world, it is immensely difficult.  
I agree with @DuncanDont , adding worlds between the volcano and city worlds would make the difficulty scaling so sudden and extreme.  
Thanks, have a great day!

---

<div class="post-metadata">

**Author:** ![SmileyOnSpot](https://forum.playhive.com/user_avatar/forum.playhive.com/smileyonspot/32/91962_2.png) [@SmileyOnSpot](https://forum.playhive.com/u/SmileyOnSpot)\
**Post date:** [June 19, 2024, 1:30pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/5 "2024-06-19T13:30:20Z")

</div>

> [@boltmage40](#):
>
> I feel like later worlds would be impossible.

They won’t be. Hive isn’t going to make in impossible level and release it to the public. That would be a lose lose situation for everyone.

> [@boltmage40](#):
>
> I don’t want the later parkour to be easy at all, I love challenges and difficulty in games

It honestly seems like you don’t. You want it to be nerfed because it’s difficult to complete.

> [@boltmage40](#):
>
> it is immensely difficult.

That’s how it’s supposed to be. You are expecting it to be easy.

---

<div class="post-metadata">

**Author:** ![boltmage40](https://forum.playhive.com/letter_avatar_proxy/v4/letter/b/97f17d/32.png) [@boltmage40](https://forum.playhive.com/u/boltmage40)\
**Post date:** [June 19, 2024, 4:17pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/6 "2024-06-19T16:17:37Z")

</div>

> [@SmileyOnSpot](#):
>
> It honestly seems like you don’t. You want it to be nerfed because it’s difficult to complete.

I really do enjoy difficult games—if you don’t believe me, that’s okay though! I have been having a lot of fun playing the parkour worlds with my friend.

> [@SmileyOnSpot](#):
>
> That’s how it’s supposed to be. You are expecting it to be easy.

All I’m saying is that I feel like compared to the earlier worlds which were easy and suitable for beginners to parkour, the volcano world has a drastic spike in difficulty for only being the fourth world. Parkour beginners may have a hard time playing this world, but if it’s not made for beginners then that’s okay. I enjoy the difficulty, I just think that for being the fourth world its pretty extreme change in difficulty.

Thanks for your comments, have a great day!

---

<div class="post-metadata">

**Author:** ![Blockbyblock98](https://forum.playhive.com/user_avatar/forum.playhive.com/blockbyblock98/32/73879_2.png) [@Blockbyblock98](https://forum.playhive.com/u/Blockbyblock98)\
**Post date:** [June 19, 2024, 9:56pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/7 "2024-06-19T21:56:23Z")

</div>

Its not that hard just practice! Ive only not done the temple one in jungle the one directly to the right in city and dungeon and dare in volcano so not that hard the other 3 in volcano are relatively easy!

---

<div class="post-metadata">

**Author:** ![Mr\_Masterite](https://forum.playhive.com/user_avatar/forum.playhive.com/mr_masterite/32/83998_2.png) [@Mr\_Masterite](https://forum.playhive.com/u/Mr_Masterite)\
**Post date:** [June 20, 2024, 12:22am UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/8 "2024-06-20T00:22:56Z")

</div>

i dont it could use a bit of a nerf because they made it difficult for a reason. u cant just make it breezy or whats the fun in that? Maybe they could use a system where if you get stuck on a certain part it’ll maybe give you a ghost to show how you can make it.

---

<div class="post-metadata">

**Author:** ![boltmage40](https://forum.playhive.com/letter_avatar_proxy/v4/letter/b/97f17d/32.png) [@boltmage40](https://forum.playhive.com/u/boltmage40)\
**Post date:** [June 20, 2024, 2:02am UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/9 "2024-06-20T02:02:01Z")

</div>

I agree, a ghost system could be cool or some opportunity for the player to practice/move on the levels more.

---

<div class="post-metadata">

**Author:** ![koro\_owo8051](https://forum.playhive.com/user_avatar/forum.playhive.com/koro_owo8051/32/92115_2.png) [@koro\_owo8051](https://forum.playhive.com/u/koro_owo8051)\
**Post date:** [October 26, 2026, 6:11pm UTC](https://forum.playhive.com/t/difficulty-nerf-in-volcano/86912/10 "2026-10-26T18:11:57Z")

</div>

Would be cool if you’d at least have a leap function similar to block drop or death run. maybe having only 2 leaps in a parkour.
