Cs: dr: trap-indicator-glass

Affected Service:
custom servers: DR:
glass that indicates whether the death can activate a trap or not

What is the bug?
I’ve set the trap cooldown to 0.
If a trap gets activated now the glass that indicates the trap cooldown will become red and stay red for the rest of the game.

Device(s) & Version
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Video:

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Hey there :wave:

Thank you for submitting a bug report.

I have logged this issue and it will be looked into by our developers soon :slightly_smiling_face:

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This issue has been fixed :slightly_smiling_face:

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