1.14.30 Patch Notes (taken from Minecraft Feedback website article)

Minecraft - 1.14.30 (Bedrock)

Posted: February 11, 2020

Our developers have been hard at work getting top issues addressed for this hotfix. Several of these were reported by players, so keep those reports coming at bugs.mojang.com! This update is still multiplayer compatible with devices running any version of 1.14.

NOTE: 1.14.30 has not yet been released on Nintendo Switch and will be published at a later date, once it’s ready.


  • Crashes / Performance

    • Fixed several crashes that could occur during gameplay
    • 256x resolution packs are now restricted on Xbox One to prevent crashing
  • This is a temporary solution until we have the crashing issue resolved

    • Fixed a crash that could occur in certain worlds (MCPE-59756)
  • General

    • Split-screen will now display a message to join when the main controller is disconnected
    • Realms can no longer be purchased if not logged into Xbox Live
    • Players that are not linked to a Nintendo account on Switch are once again able to edit characters
    • Fixed an issue where joinable friends on Nintendo Switch were still visible after the world has been closed
  • Gameplay

    • Auto-jump will no longer trigger unexpectedly when trying to walk through open doors (MCPE-52213)
    • Further fixes will be made in the future to allow auto-jump to work more consistently, for example, when trying to jump up one block through an open door
  • Blocks

    • Restored kelp growth to its proper, faster rate (MCPE-57330)
    • Bamboo in Flower Pots are no longer empty after converting a world from Editions
  • Items

    • Crafting multiple Honey Blocks now returns the correct amount of empty glass bottles on a 2x2 grid (MCPE-58579)
  • User Interface

    • The ‘Sign In’ button is now scaled properly on all platforms
    • Fixed placeholder text appearing on the pause menu when hosting a game without an internet connection
  • Add-Ons

    • Entities no longer stop moving when the ‘circle_around_anchor’ behavior is added via a component group added by an event and/or there was a block close to their hitbox

Honestly who here cares about this update?

This isn’t really an important update and didn’t deserve a topic of its own in my opinion.

They should fix the light glitch.


What light glitch?

I could care less about this update but most importantly, they fixed the swing packet glitch.

Torches or any light source in a chunk don’t take light to another chunk, it only spreads in the chunk it’s placed in. There is no way you haven’t noticed this, it also occurs on hive and it’s not just a visual bug, mobs can spawn there, 1 block next to a torch if the torch is next to a chunk border